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Make It Happen: Find Your Will

Kevin Liles reviews his first rule to success from his book, 'Make it Happen: : The Hip Hop Guide to Success'

By KEVIN LILES

Rule 1: Find Your Will

You better lose yourself in the music, the moment
You own it, you better never let it go
You only get one shot, do not lose your chance to blow
This opportunity comes once in a lifetime yo

-- Eminem, "Lose Yourself"

Willpower starts deep inside you. You can't have ambition without will and the burning passion to do something. Go find your passion.

Figure out what you want, and what you're willing to sacrifice to get it. Some people call it a dream, a mission or a vocation. I call it will. Whatever word you choose, the idea is to identify something that takes you outside of yourself and helps you envision your future. Name it and claim it.

Everyone has a dream or something they love to do. Whether it's about making it big as a rapper or selling enough insurance policies to afford that dream vacation, if your will is strong enough, it will get you through the hard knocks that might otherwise throw you off the path to success.

Tapping into your will can take time. It's an imperfect process of trial and error. Sometimes we think we know what we want because we are trying to live up to other people's expectations. Maybe you're studying accounting because your parents want you to find a steady job, but you hate working with numbers. Maybe you're working as a hairdresser because your mother made a good living at it, but weaving, crimping, cutting and straightening hair is boring you to death.

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    People from our culture don't always get to know what they want because they weren't exposed to the possibilities. They are only thinking they will be a product of their environment. They're too caught up in surviving in the streets, struggling on welfare, or dealing with a father or mother in prison. Kids think if they're going to escape their corners and see the world, they'd better join the army.

    Their only limitation is that they don't know the game. But awareness can change that.

    No Guts, No Glory

    There's an underground card game we like to play while we're killing time backstage or just hanging out with our homeboys. It's called "Guts."

    Guts is a street version of poker, but in this game everybody gets dealt three cards. Each player has to put $100 in the pot, so if you've got ten people playing, it's $1,000 at the start of the first round. Once you've been dealt your hand, the dealer calls his game. He can say, "One, two, three, drop." Everyone can either hold their cards up or, if they're not going to stay in, drop them. If you've got guts, if you feel you can win, you hold your cards up to see if you or the others have to match what's in the pot. Calling "guts" helps us flush out the people who aren't real players.

    The stakes get high, especially when you have a sizeable crew in on the game. One night last year, for example, we had seventeen guys playing Guts at Jay-Z's Manhattan nightclub, 40/40. Jay and his partner in the club, Juan; NBA stars LeBron James and Antoine Walker and their crews; Richard Santulli, founder of the private jet company NetJets; Mike Kyser and Steve Stout, "the Mayor" and marketing wiz of Def Jam respectively, were all in the game. I was the dealer, presiding over a pot that quickly got up to $40,000 just in that first round.

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      As the dealer, I get to hold my cards until the end and I'm the first person to call guts. Once you call it, all the players have to turn their cards up. The best hand wins, and the losers have to match the pot. Of the five people left in that game, Juan won.

      Sometimes the pot gets so big that people are afraid to keep playing and they drop out. If everyone does that you might get to walk even if you're bluffing. Nobody shows their hand and you can put yours back in the deck without having to pay. But we never let people walk. That's why it usually costs people a minimum of $10,000 just to play one round with us.

      Wherever we are on the road, me, Jay and the rest of my crew get together for a Guts game. It's become a tradition. We all come as our different characters. Jay-Z's is "Lucky Lefty," because anyone who gets stuck sitting to the left of him loses. They call me "The Cowboy," because they know Kevin Liles is going to shoot you down. I'm not going to let you walk. I'm going to call it in every game. I say, "I'm not letting any of you feel y'all are better than me, so 'Guts!'"

      Do you have the guts? Do you have the courage to stay in the game all the way and risk it all? No matter what your face looks like, no matter what's happening in your career, no matter who's in your ear telling you what you should and should not do, no matter who's saying you can't, do you have the will to keep it going? To play Guts, you have to want to win more than anything. You have to overcome your fear. That's what this game is all about.

      One of my former employees, Shante Bacon, always has guts. She was just a college rep for us when she first joined Def Jam. But she'd known all her young life that she was destined to work in the music business. Even as a teenager she figured one day she'd run her own label.

      Learn to Find Your Will

      Find out more about Kevin Liles' first rule of success from his book, 'Make it Happen.'

        When Shante was in college she was a rep for Def Jam's distribution company in Virginia. That means she promoted our label, and any new singles that were coming out, through college parties, football games, homecomings, college radio and concerts. One day in her senior year she sent us a three-hundred-page book she'd put together documenting all the work she'd done for Def Jam over the years. She included wrap-ups of events, pictures and dozens of letters of congratulations from me and Lyor on the success of her work on campus. She put it together in one slick package using everything she'd learned as a marketing major. I'd never met Shante, but I took one look at that book and said, "She's hired."

        That was in November 1997, but Shante didn't graduate until May 1998. We wanted her to join Def Jam so badly that we held the job, of sales assistant, open for her by filling it with temps. She already had the winning hand. Excerpted from 'Make it Happen: The Hip Hop Guide to Success' by Kevin Liles. Copyright© 2005 by KWL Enterprises, LLC. Permission granted by Simon & Schuster.

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